North America Virtual Reality Market - Industry Trends and Forecast to 2027

Report ID: | Publihed: 07-Jan-2020 | No of Pages: 80


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North America virtual reality market is projected to register a CAGR of 48.1% in the forecast period of 2020 to 2027. The new market report contains data for historic year 2018, the base year of calculation is 2019 and the forecast period is 2020 to 2027.

Market Segmentation

North America Virtual Reality Market, By Component (Hardware and Software), Device Type (Head-Mounted Displays, Projectors & Display Walls and Gesture-Tracking Devices), Technology (Fully Immersive, Non-Immersive and Semi Immersive), Vertical (Entertainment & Media, Healthcare, Industrial, Commercial, Aerospace & Defense, Automotive, Education and Others), Country (U.S, Canada and Mexico) Industry Trends and Forecast to 2027

Some of the major factors contributing to the growth of the North America virtual reality market are:

• Increasing growth in advanced technologies and digitization is acting as major growth factor for global virtual reality market.

• Gaming and entertainment industry is majorly using the virtual reality devices which is acting as major factor for the growth of global virtual reality market.

Market Players

The key market players for North America virtual reality market are listed below:

• Sony Corporation
• Lenovo
• Autodesk Inc.
• Nintendo
• Psious
• WorldViz, Inc.
• Firsthand Technology Inc.
• Sixense Enterprises Inc.
• HTC Corporation
• FOVE, Inc.
• Ultraleap Limited
• Google (A Subsidiary of Alphabet Inc.)
• Qualcomm Technologies, Inc.
• Barco
• HP Development Company, L.P.
• Microsoft
• Facebook Technologies, LLC. (A subsidiary of Facebook Inc.)
• Virtuix

Report Subsumes the following

Competitors Analysis Go To Market Strategies
Regional Coverage with precise Market Numbers Global Impact post Covid-19
Market Penetration Strategies Granular breakdown By Type and By Application.